Hello there!

I’m Magdalena (Maggie), and it’s my joy to bring worlds to life with my digital pen and paper. I’ve worked on a variety of games, such as Civilization VII, Godfall, Hero Forge, PowerZ, and Volcanoids, as well as on books by different indie authors.

I began my professional art journey alongside completing my BA (Hons) in Animation. In 2019, I joined the gaming industry as a UX/UI artist, where I later grew into the roles of lead artist and, ultimately, art producer.

My work has taken me through many creative endeavors – from user experiences, interface designs, and animations for indie and AAA games, item illustrations, iconography, logos, and lots more, to book characters, special edition designs, scene illustrations, and marketing art for an array of projects.

Outside of art, I love exploring nature, experimenting with new art supplies, traveling, and capturing bits of inspiration through photography.

Feel free to roam this space for a feel of what I do.